UNESCO MGIEP, through its Games for Learning project seeks to embed core values of empathy and critical thinking in formal and informal learning spaces. In deﬁance of the stereotype of violent games centred on destruction, the Institute promotes game-based learning as a form that can be especially appealing and simultaneously educational for the youth.
Games allow a learner to proceed at their own pace, thereby placing the student at the centre of the learning journey. Experts believe that games are an excellent pedagogical tool as they fundamentally encourage project-based learning and decision-making for young learners. With massive growth predicted in education technology, it is time that digital games be taken seriously for the interactive and immersive experience they provide a player.
A discussion on the theme of “Digital Games for Learning” where Chris Crowell, critically acclaimed game designer, shared his philosophy of creating enjoyable and immersive experiences for learners. Chris brings with him over 20 years of experience in the video games industry. Having worked with globally known brands such as NASCAR, Tiger Woods, The Sims and Kung Fu Panda, Chris is now directing his energies in working with educators to create engaging and effective Game-Based Learning and Digital experiences.
Why we need game-based learning for children?
Games are the best way to teach any children. It connects the mind and develops good comprehensive skills in children. A few years back, pictorial formats were good for learning and teaching, but nowadays game-based learning is good for children. We all are living in a digital era, where everything is available on the internet. Education based games are good for critical thinking and problem-solving.
For game-based learning for children, any game developer should keep some points in his/her mind.
- New goal for education.
- Curriculum needs.
- Learning Goals.
- How it is real?
- First, understand the subject, then develop the game-based learning for children.
- To do list before making any game-based learning
- Discuss with parents and teachers.
- Brainstorming with children, because they are the end uses.
- Don’t use any abusive or violent words in the game.
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